Which is the best new MMO and MMORPG, Eznpc expects to launch in 2021 and beyond. That will create many new games that Eznpc hopes to launch in the next few months. Eznpc is still focusing on new and attractive games, some of which will be available on PS4 or Xbox One or even PS5 and Xbox Series X consoles.
MMORPG: Lost Ark – Diablo MMORPG always beckons.
Type: Action MMORPG | Platform: PC (planned for mobile devices and possibly for consoles) | Release: 2021, released by Amazon
Since I saw the first trailer in 2014, Lost Ark has always been our Diablo MMO: From an ISO point of view, action MMORPGs have a high crowd factor, among which Some things are always going down. Flame or debris.
Lost Ark is a full-featured MMORPG, more oriented towards Guild Wars 2 than Diablo 3. One of the main focuses of the game is sailing.
Now available in South Korea and Russia. After a bit of effort, players from Europe can already play Lost Ark, but the European release is still waiting. However, the developer Smilegate has been flashing in our direction since 2018.
So far, things have developed like this: In Korea, the way the game creates is different from ours. You showed a demo to the player. It looks a lot like the game completed, but Gamer only has this demo at that time.
an engaging, comprehensive new MMORPG, certainly not everyone likes it, but it will find its fans if it appears here. In the best case, the release time in Europe is relatively short. It has a fair cash store, in English, and has good support-similar to Black Desert.
Let’s see if Amazon can manage everything without attacking cash stores and committing sins locally. In any case, the further development of the Lost Ark in Korea is a model.
Besides, Lost Ark continues to face the West, and gender locks are also breaking down. and Exciting gameplay thanks to Hack’n Slay elements
The releaser of Lost Ark will move backward and will not appear until 2022. In Asian MMO games, gamers always shout: It’s too late, I still don’t want to, but the time window of Lost Ark is still open, but when games like Diablo 4 appear, its Time is closed.
MMORPG: Ashes of Creation – Visionary, contemptuous question
Type: MMORPG | Platform: PC | Release: Alpha-1 released on April 6, 2021 (everything is in the dark since then)
MMORPG hopes to continue where Everquest Next failed. AoC has a clever idea, hoping to create a simulated world that reacts to the player’s behavior, thereby creating a new situation, and the player must respond to it. The core of this idea is the node system.
Suppose the player performs specific actions near a node. In that case, the node will change: for example, if there are many activities around a village, and the player is busy fishing, mining, or fishing in that place, the town can become a city. However, all these civilizations may cause the sleeping dragon to awaken.
So far, this is how things have developed: The ashes of creation are the children of self-made millionaire Steven Sharif. He set up an office in San Diego and hired developers, many of whom were previously working on Everquest Next at Daybreak Games.
Sharif’s ideas and goals are flexible, so he uses a controversial membership program through which YouTube employees can actively report on Genesis because players who enter the game through a link can make money from it. Sharif also seeks to confront the well-known gaming media.
From the appearance point of view, the development of Genesis is progressing smoothly until around 2018. Creation God is like a structured independent MMORPG under development. But shortly after that, MMORPG got into trouble.
An innovative MMORPG whose functions are quite different from the best and most successful online role-playing games. The basic concept of nodes and telling stories through the environment sounds exciting and decisive.
Since Everquest Next made us drool, MMORPG fans have always dreamed of doing so. That may be the blood that MMORPG fans want.
Of course, Genesis will not attract classic Themepark fans, but it is likely to be successful. as a premium MMORPG
The game is trapped in tiny details. From interface to performance, technical issues, or game concepts, many things can break MMORPG.
The Ashes of Creation will also rely on a subscription model: players must eagerly await MMORPG. Long-term motivation and good gameplay attracted them and kept them adjusted.
Otherwise, subscribers would disappear quickly in a few months, as Wildstar 2014 proved.
One hopes that Creation of Ashes 2021 will show more than Alpha 0 and the Battle Royale mode-even if the developers emphasize the importance of this mode for testing.
MMORPG: Crowfall – Independent MMORPG is too successful in appearing
Type: MMORPG | Platform: PC | Release: 2021 should finally be released (Beta since August 2020)
If World of Warcraft has not become a considerable success affecting it in 15 years, will MMORPG end? Crowfall hopes to bring players into an unstable world where they compete with each other and compete for resources.
Players will retreat to their Eternal Kingdom, playing the Throne game. That it always keeps going: the strongest player should not keep the strongest player because then the game will stagnate, and nothing will happen.
In Crowfall, there should be new activities constantly, a new world with its own rules.
When everything goes well, Crowfall through Twitch and the audience will follow the campaign and cheer for them. The way can combine entertaining and social drama-it may be a little special.
For people who have invested a lot of time in MMORPG and the colonial architecture behind it, crowding seems to be a demanding game.
In the end, this is also the secret of EVE Online’s success. But Crowfall must first prove that it can work as an average MMORPG in the real world, and then you can consider the metagame behind it.
Some MMORPGs have a good vision, but because the player can’t find anything in the game, the gameplay is clumsy or technical difficulties reduce the fun and never really work.
Even Shadowbane, known as the owner of Crowfall, suffered this fate. The game was initially an MMORPG innovation with a dynamic world, but it suffered technical difficulties and never succeeded.
MMORPG: Diablo Immortal-Blizzard’s bad game
Type: Action role-playing game | Platform: iOS, Android | Release: Unknown (released in Alpha form since December 2020)
Players should use touch screens and thumbs to play games. That is what he has done with a mouse and keyboard since 1997: struggling in a hellish world, loot, and levels, feeling happy and defeating giant demons.
Diablo immortality will provide six professions: barbarian, wizard, monk, necromancer, demon hunter, and crusader.
So far, this is the way of development: Diablo was jointly developed by Blizzard and its Chinese partner NetEase and shown at BlizzCon 2018. At that time, everyone was waiting for the release of Diablo 4.
The perfect mobile version of Diablo has a complex game system, dynamic gameplay between the two, and excellent production value. For economic reasons, Activision is the main thrust of Activision’s release, and Blizzard is now following closely behind.
With the help of Diablo: Immortal, the goal is to cause a sensation in Asia while also attracting core gamers from the United States and Europe to mobile games. That is why Diablo: Immortality is essential to Blizzard, which is why they spend time with it.
Shocking ordinary things are no different from similar mobile games. The mobile RPG from China is like the white loot in the Diablo game.
You can see it everywhere. Just using this mode and placing Diablo’s skin on it is not enough. That means that Blizzard will find nothing in Asia and will once again be able to listen to the ridicule of core Western fans.
Diablo: Immortality needs a unique selling point during the game, and it needs to refine and prepared when the game appears.
MMO: New World – Mass production from Amazon
Type: MMO | Platform: PC | Release: Spring 2021
The New World will be the first large-scale MMO of the Amazon. It takes place on a mysterious island in the Atlantic Ocean during the colonial period. This island, Aeternum, will be settled and conquered by players, but troops will live on the island, and they will fight back.
New World has no courses. The equipment determines the style of the game, but what you do improves your skills.
The idea is that the player starts from the south of the island and then moves north, where corruption rules the island, the NPC opponent. In the new world, handicrafts, prospecting, and housing should play an important role.
In terms of gameplay, New World will focus on large-scale battles between PvE and PvP. PvP is optional, and players can decide whether to participate.
How has the new world developed so far? New World launched as a sandbox MMO in 2016.
Later, an Alpha started, players could kill each other, and fully armed PVP became active.
The focus was to pay more attention to the survival on and the large scale than today.
The idea is that the new world can use Amazon’s technology to simulate huge worlds and battles: the world should be hostile. Players must form large groups to survive.
However, Amazon later stated that they noticed that a small group of influential players attacked weaker players and killed them permanently.
By the 17th century, sneaking with swords and rifles, the battle with the Roman legions and Spanish conquerors sounded like a change mainly because the combat system is considered a hybrid of Wow and Dark Souls and looks very dynamic in the first trailers.
The new world backed by Amazon may bring some new ideas into the MMO style, such as real large-scale battles or Twitch integration.
Like Fortnite in 2018, New World has some new game features that can create a new trend and trigger super hype. Experts believe that the next movement of online games will focus on the vast world of simulation games.
In the worst case, the new world lacks content. How should players accurately spend time in the world? There will not be too many tasks and stories.
The usual PvE content should by exploration and large-scale battles. How exactly Amazon imagines our leisure activities in the new world is ambiguous.
Typically, they may not be worth the trouble for reasons which might be enough in the lengthy run. At the same time, they are helpful for players who may know practically nothing regarding the game.
For essentially the most portion, they may be understanding tools for newcomers to ease them into the game. For more MMORPG News and Guides, Gamer could pay a visit to https://faq.eznpc.com.
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